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Made pathing with regards to the static assets bundling system platform agnostic

Wirecog 6 years ago
parent
commit
90404bbf33
1 changed files with 6 additions and 6 deletions
  1. 6
    6
      static.go

+ 6
- 6
static.go View File

@@ -55,11 +55,11 @@ func bundleJavaScript(jsfiles []string, shouldMinify bool) {
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 		return
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 	}
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-	if _, err := os.Stat(StaticAssetsPath + "/js"); os.IsNotExist(err) {
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-		os.Mkdir(StaticAssetsPath+"/js", 0711)
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+	if _, err := os.Stat(filepath.Join(StaticAssetsPath, "js")); os.IsNotExist(err) {
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+		os.Mkdir(filepath.Join(StaticAssetsPath, "js"), 0711)
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 	}
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-	destinationFile := StaticAssetsPath + "/js/" + outputFileName
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+	destinationFile := filepath.Join(StaticAssetsPath, "js", outputFileName)
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 	for i := 0; i < len(jsfiles); i++ {
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 		b, err := ioutil.ReadFile(jsfiles[i])
@@ -109,11 +109,11 @@ func bundleCSS(cssfiles []string, shouldMinify bool) {
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 		return
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 	}
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-	if _, err := os.Stat(StaticAssetsPath + "/css"); os.IsNotExist(err) {
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-		os.Mkdir(StaticAssetsPath+"/css", 0711)
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+	if _, err := os.Stat(filepath.Join(StaticAssetsPath, "css")); os.IsNotExist(err) {
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+		os.Mkdir(filepath.Join(StaticAssetsPath, "css"), 0711)
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 	}
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-	destinationFile := StaticAssetsPath + "/css/" + outputFileName
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+	destinationFile := filepath.Join(StaticAssetsPath, "css", outputFileName)
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 	for i := 0; i < len(cssfiles); i++ {
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 		b, err := ioutil.ReadFile(cssfiles[i])